UI and UX design in Figma
Wireframes, prototypes and interface designs in Figma, drawn by the person who will build them.

- Figma
- React
- Tailwind CSS
Why work with me on UI and UX design
- Figma
- React
- Tailwind CSS
Good interfaces are planned before they are coded. I design key screens in Figma first so you can see and approve the product before development starts.
Because I build what I design, the designs stay realistic: components that reuse well, layouts that work on small screens and nothing that will be painful to implement.
What you get
- 01
Wireframes
The structure of each key screen, agreed before any visual design.
- 02
Clickable prototypes
Figma prototypes to test the main flows with real users or stakeholders.
- 03
Interface design
Final screens with a small component library, ready for development.
- 04
UX improvements
Reviews of existing products with concrete fixes. At Alphinex, UI and UX changes raised customer satisfaction by 25%.
Where I've done this before
How it runs
01 Plan
We agree on the goal, scope, timeline and cost in writing before work starts.
02 Design
Wireframes or Figma designs for the key screens, so you approve the look before it is built.
03 Build
Development in small milestones, with progress shared over Zoom, Trello and GitHub.
04 Launch
Deployment, speed and SEO checks, then support for fixes and updates after handover.
Common questions
Can you design and then build it?
Yes, and that is the most efficient way to work with me: one person from the first wireframe to the deployed product.
Do you only design in Figma?
Yes, Figma is where I design, prototype and hand off.
Further reading
All articles →Want to see your product before it is built?
Freelance projects and full-time remote roles both welcome.
